Changed extended target window to be horizontal (just works better for me)
other minor changes that I don't remember.
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Lot's of Changes
resized group window
resized hot button
removed target and target of target from target window (they are on group window
resized fields on stat page of action window
rearanged player window so I could only see combat indicators (its still resizable so you can see all player stuff)
Changed buff windows to Geddine's buff/song Customized (Scrollable - Mini version) which can be found here http://www.eqinterface.com/downloads/fileinfo.php?id=6324
new sizable combat abilities window
added Sparxx inventory window
added bank window to fit Sparxx inventory window
added MP3 player
added Aura window
Made all windows movable
My goal was to make a modular UI that any of the pieces could be used independently and that didnít break the entire UI when a window was changed. Some of it I wrote from scratch and some of it I borrowed from other UIs. I have used many pieces from other people over the years and tweaked them to my liking. Also some of the graphics I created and others I used from other people, usually changing them to suite me. Unfortunately I do not remember where I got all the original code or graphics but I will try and give credit where credit is due where I do remember. If you see something that originated with you and were not given credit please let me know and I will rectify it.
Takus Group Window
I put everything I could in the group window so I only had to look in one place. I used the bar graphics from http://www.eqinterface.com/downloads/fileinfo.php?id=5863 authored by Derred. I did add a large pet bar to the original graphic.
All 6 group members are in here with health, stamina, manna, pet gauges, health percent, agro meter, and roles.
In addition to group members, Gauges include target, targets target, separate pet gauge as well as petís target. It also has a casting gauge with the name of the spell you are casting XP gauge with percent, AA gauge with percent and a cool down timer and banked AAís.
Includes personal and guild tribute, current favor for both and personal and guild trophy timers
Takus Player Window
I added experience and AA experience gauges and replaced the graphic with the gauges from http://www.eqinterface.com/downloads/fileinfo.php?id=5863 authored by Derred. Changed the border to WDT_Inner to match all the other windows in the UI. I also made it transparent.
The pet window is rearranged so all the buttons are in one column on the left so all the other space can be used for pet buffs. There is no pet gauge visible.
Action window 6 tabs. Tab 1 has the normal tab 1 stuff as well as all 10 bag slots and primary, secondary, ranged, ammo, and power supply slots. Tab 2, 3, and 4 are the default tabs. Tab 5 is all armor slots with weight stat. Tab 6 is all stats.
I added target of target and moved the target box down to the target buff section and added Derredís gauges. I also changed the borders and made it transparent.
Extended Target Window
This is laid out like my group window so they can be stacked on top of each other. The border is changed and made transparent.
The potion belt window was just simplified and made to match by changing the borders and making transparent.
This is one of the first windows I made years ago. The background is a deer skin. I recently added Derredís gauges to it to match the rest of my UI.
I changed the borders for the chat windows to match the rest of my UI.
I changed the size of the buttons so I could get them wider and not so tall and made the borders smaller. They are still adjustable like the default Hot Button windows
The breath window is bubble breath by B Delacroix and can be found here http://www.eqinterface.com/downloads/fileinfo.php?id=2316
The casting gauge is PawsUp CG by Katn and can be found here http://www.eqinterface.com/downloads/fileinfo.php?id=2050
The compass was originally Lunix g2 compass by Taleisin but I changed the graphics to get rid of extra stuff so I could read it better. The original can be found here http://www.eqinterface.com/downloads/fileinfo.php?id=2172
The map window is Val's Deluxe Map. This is a great map and I really appreciate the author for making it. It can be set to fade to 0 and not have words all over the screen like the default map. AllI did was fix the errors I was getting. It can be found in its original version here. http://www.eqinterface.com/downloads/fileinfo.php?id=6367
This is Sparxx Mini Merc Window. I just changed it slightly to match the rest of the UI. It can be found here in its original version.
Buff Window and Short duration Window
These are Geddine's buff/song Customized (Scrollable - Mini version). They can be gotten here in their original form http://www.eqinterface.com/downloads/fileinfo.php?id=6324
The spell bar was originally Thomus Kingís arched spell bar.
The Beastlord graphic (beastlord01.tga) was TKings. I just used one sheet and renamed it so I wouldnít have to edit EQUIanimations.xml.
I canít find the original target ring to give the author credit but I downloaded it from www.eqinterface.com. It is the symbol for Shar Val.
I used Sparxx inventory window out of his UI. The original can be found here
Big Bank Window
I made this bank window to fit Sparxx inventory window
There are a couple of window pieces that I got from other UIís but I donít remember where however most of them I edited to suit my UI and kept them updated over the years. I wanted them brown instead of gray to match the theme. The wnd_bg_dark_rock.tga and wnd_bg_light_rock.tga are a bison hide. I just liked the color and texture of it.