12-09-2008, 05:51 PM
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#31
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A Bat
Join Date: Sep 2006
Posts: 1
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Any chance of an update for the EQUI_Animations file they changed with the 12/09 patch?
Thanks!
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12-09-2008, 05:54 PM
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#32
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A Tundra Mammoth
Join Date: Feb 2006
Server: Stromm
Posts: 62
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Quote:
Originally Posted by Firemynd
Any chance of an update for the EQUI_Animations file they changed with the 12/09 patch?
Thanks!
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This should do it for ya fire =)
__________________
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12-09-2008, 05:55 PM
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#33
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Quintessence of EQUI XML
Join Date: Sep 2002
Posts: 773
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I'll get to it soon (within the next half hour). My primary EQ computer runs Win98SE (which EQ doesn't load on as of the patch today), so I need to get EQ patched up to date on an XP machine.
Thanks for the stop-gap wiznut.
Enok
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12-09-2008, 06:03 PM
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#34
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A Predatory Creeper
Join Date: Aug 2002
Posts: 254
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It's great to keep updating the Animations file when you can. But have you looked at my OldNotGold UI? It does almost the same thing, without using an Animations file at all.
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12-09-2008, 06:19 PM
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#35
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A Bat
Join Date: Sep 2008
Posts: 1
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anyone having problems with the latest eq patch and the default_old interface? My buffs dont seem to be appearing properly, ...
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12-09-2008, 06:35 PM
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#36
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Quintessence of EQUI XML
Join Date: Sep 2002
Posts: 773
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Quote:
Originally Posted by Sylphan
It's great to keep updating the Animations file when you can. But have you looked at my OldNotGold UI? It does almost the same thing, without using an Animations file at all.
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I have, and it's well done. The differences have to do with window sizing, and using this animations file is more suited to using old UI mods (since they expect borders to be certain thicknesses).
Enok
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12-09-2008, 08:05 PM
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#37
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A Gray Wolf
Join Date: Apr 2004
Posts: 8
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buff window
any way to make the buff icons smaller ? i tried adding a 1/2 size interface piece but its spaceing the buff icons about an inch apart from each other.
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12-10-2008, 08:36 AM
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#38
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A Gray Wolf
Join Date: Oct 2004
Posts: 5
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old_ui help
So.. if i make a folder called old_ui, copy the default to there, then extract the OLD_UI to that folder it will work as of 12-10-08? I thought that was how it went but i'm crashing.
we have default_old.zip and old_default.zip one is 4.1meg the other is 1.6 meg now i'm getting confused.
ok Not crashing now but potion window doesn't work.. help please
Last edited by inuszenya : 12-11-2008 at 04:29 PM.
Reason: hmm
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01-11-2011, 03:26 AM
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#39
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A Gray Wolf
Join Date: Jan 2011
Posts: 4
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i can't seem to change my mouse pointer...i follow the instructions to the letter. I added the texture info and i replaced the A_defaultcursor part of the EQUI animation xml.
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02-09-2011, 03:47 PM
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#40
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A Gray Wolf
Join Date: Mar 2004
Posts: 4
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Any chance of an update for the old default following the Feb. 9, 2011 patch?
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02-09-2011, 04:18 PM
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#41
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A Ghoul
Join Date: Nov 2007
Posts: 11
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A Upgrade to this one would work to please
Last edited by flextor2 : 02-09-2011 at 04:44 PM.
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02-09-2011, 04:23 PM
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#42
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A Gray Wolf
Join Date: Mar 2004
Posts: 4
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Like Flextor2, I would also be very happy if someone were able to update Fanra's UI. I had been using Fanra's old default mod and would really like to continue doing so.
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11-16-2011, 08:54 PM
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#43
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Banned
Join Date: Nov 2011
Posts: 2
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Right-click the spell book seems a bit dodgey. I want to take the spell icon, which will trigger the move spell mode. I seem to have not been able to keep the information window open as long as I release the mouse, it disppears.
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