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Old 08-15-2010, 12:32 AM   #1
Tordail
A Snow Cougar
 
Join Date: Dec 2003
Server: Bristlebane
Posts: 49
Default Assistance, Please - Inventory Window

Hello everyone!

I'm working my way through updating the Emil UI and am having some trouble with the Inventory window. Everything I do seems to break it and I'm totally at a loss. Can someone please show me how to update the file or tell me what I should be doing? Below is the code I'm trying to work with ... and I'm thoroughly confused.

Thanks in advance for any help you can provide!

Code:
<?xml version="1.0" encoding="us-ascii"?> <XML ID="EQInterfaceDefinitionLanguage"> <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> <Label item="EbonShardsLabel"> <ScreenID>EbonShardsLabel</ScreenID> <Font>3</Font> <Text>Ebon Crystals</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Size> <CX>95</CX> <CY>17</CY> </Size> <AlignCenter>true</AlignCenter> <Location> <X>341</X> <Y>53</Y> </Location> </Label> <Label item="RadiantShardsLabel"> <ScreenID>RadiantShardsLabel</ScreenID> <Font>3</Font> <Text>Radiant Crystals</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Size> <CX>93</CX> <CY>17</CY> </Size> <AlignCenter>true</AlignCenter> <Location> <X>342</X> <Y>4</Y> </Location> </Label> <Button item="IW_ReclaimButton"> <ScreenID>IW_ReclaimButton</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>260</X> <Y>104</Y> </Location> <Size> <CX>47</CX> <CY>18</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <Text>Reclaim</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <!-- IS_CHARM 1 --> <InvSlot item="InvSlot0"> <ScreenID>InvSlot0</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>160</X> <Y>95</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvCharm</Background> <EQType>0</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_L_EAR 1 --> <InvSlot item="InvSlot1"> <ScreenID>InvSlot1</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>25</X> <Y>5</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvEar</Background> <EQType>1</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_HEAD 2 --> <InvSlot item="InvSlot2"> <ScreenID>InvSlot2</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>115</X> <Y>5</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvHead</Background> <EQType>2</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_FACE 3 --> <InvSlot item="InvSlot3"> <ScreenID>InvSlot3</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>85</X> <Y>5</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvFace</Background> <EQType>3</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_R_EAR 4 --> <InvSlot item="InvSlot4"> <ScreenID>InvSlot4</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>145</X> <Y>5</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvEar</Background> <EQType>4</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_NECK 5 --> <InvSlot item="InvSlot5"> <ScreenID>InvSlot5</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>55</X> <Y>5</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvNeck</Background> <EQType>5</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_SHOULDERS 6 --> <InvSlot item="InvSlot6"> <ScreenID>InvSlot6</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>10</X> <Y>65</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvShoulders</Background> <EQType>6</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_ARMS 7 --> <InvSlot item="InvSlot7"> <ScreenID>InvSlot7</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>70</X> <Y>35</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvArms</Background> <EQType>7</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_ABOUT_BODY 8 --> <InvSlot item="InvSlot8"> <ScreenID>InvSlot8</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>70</X> <Y>65</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvAboutBody</Background> <EQType>8</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_L_WRIST 9 --> <InvSlot item="InvSlot9"> <ScreenID>InvSlot9</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>40</X> <Y>35</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvWrist</Background> <EQType>9</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_R_WRIST 10 --> <InvSlot item="InvSlot10"> <ScreenID>InvSlot10</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>130</X> <Y>35</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvWrist</Background> <EQType>10</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_RANGE 11 --> <InvSlot item="InvSlot11"> <ScreenID>InvSlot11</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>70</X> <Y>95</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvRange</Background> <EQType>11</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_HANDS 12 --> <InvSlot item="InvSlot12"> <ScreenID>InvSlot12</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>100</X> <Y>35</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvHands</Background> <EQType>12</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_PRIMARY 13 --> <InvSlot item="InvSlot13"> <ScreenID>InvSlot13</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>10</X> <Y>95</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvPrimary</Background> <EQType>13</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_SECONDARY 14 --> <InvSlot item="InvSlot14"> <ScreenID>InvSlot14</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>40</X> <Y>95</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvSecondary</Background> <EQType>14</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_L_FINGERS 15 --> <InvSlot item="InvSlot15"> <ScreenID>InvSlot15</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>10</X> <Y>35</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvRing</Background> <EQType>15</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_R_FINGERS 16 --> <InvSlot item="InvSlot16"> <ScreenID>InvSlot16</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>160</X> <Y>35</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvRing</Background> <EQType>16</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_CHEST 17 --> <InvSlot item="InvSlot17"> <ScreenID>InvSlot17</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>40</X> <Y>65</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvChest</Background> <EQType>17</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_LEGS 18 --> <InvSlot item="InvSlot18"> <ScreenID>InvSlot18</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>130</X> <Y>65</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvLegs</Background> <EQType>18</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_FEET 19 --> <InvSlot item="InvSlot19"> <ScreenID>InvSlot19</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>160</X> <Y>65</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvFeet</Background> <EQType>19</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_WAIST 20 --> <InvSlot item="InvSlot20"> <ScreenID>InvSlot20</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>100</X> <Y>65</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvWaist</Background> <EQType>20</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- IS_AMMO 21 --> <InvSlot item="InvSlot21"> <ScreenID>InvSlot21</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>130</X> <Y>95</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvPowerSource</Background> <EQType>21</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <InvSlot item="InvSlot22"> <ScreenID>InvSlot22</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>100</X> <Y>95</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_InvAmmo</Background> <EQType>22</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <!-- root inv slots, IS_B1 to IS_B8 --> <InvSlot item="InvSlot23"> <ScreenID>InvSlot23</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>198</X> <Y>5</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_RecessedBox</Background> <EQType>23</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <InvSlot item="InvSlot24"> <ScreenID>InvSlot24</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>198</X> <Y>35</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_RecessedBox</Background> <EQType>24</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <InvSlot item="InvSlot25"> <ScreenID>InvSlot25</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>198</X> <Y>65</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_RecessedBox</Background> <EQType>25</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <InvSlot item="InvSlot26"> <ScreenID>InvSlot26</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>198</X> <Y>95</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_RecessedBox</Background> <EQType>26</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <InvSlot item="InvSlot27"> <ScreenID>InvSlot27</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>228</X> <Y>5</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_RecessedBox</Background> <EQType>27</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <InvSlot item="InvSlot28"> <ScreenID>InvSlot28</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>228</X> <Y>35</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_RecessedBox</Background> <EQType>28</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <InvSlot item="InvSlot29"> <ScreenID>InvSlot29</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>228</X> <Y>65</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_RecessedBox</Background> <EQType>29</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <InvSlot item="InvSlot30"> <ScreenID>InvSlot30</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>228</X> <Y>95</Y> </Location> <Size> <CX>28</CX> <CY>28</CY> </Size> <Background>A_RecessedBox</Background> <EQType>30</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> </InvSlot> <Button item="IW_GoodPoints"> <ScreenID>IW_GoodPoints</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>260</X> <Y>128</Y> </Location> <Size> <CX>48</CX> <CY>18</CY> </Size> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>9999</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_RecessedBox</Normal> <NormalDecal>A_PlatinumCoin</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>1</X> <Y>3</Y> </DecalOffset> <DecalSize> <CX>12</CX> <CY>12</CY> </DecalSize> </Button> <Button item="IW_EvilPoints"> <ScreenID>IW_EvilPoints</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>210</X> <Y>128</Y> </Location> <Size> <CX>48</CX> <CY>18</CY> </Size> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>9999</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_RecessedBox</Normal> <NormalDecal>A_SilverCoin</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>1</X> <Y>3</Y> </DecalOffset> <DecalSize> <CX>12</CX> <CY>12</CY> </DecalSize> </Button> <Button item="IW_Money0"> <ScreenID>IW_Money0</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>10</X> <Y>128</Y> </Location> <Size> <CX>48</CX> <CY>18</CY> </Size> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>9999</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_RecessedBox</Normal> <NormalDecal>A_PlatinumCoin</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>1</X> <Y>3</Y> </DecalOffset> <DecalSize> <CX>12</CX> <CY>12</CY> </DecalSize> </Button> <Button item="IW_Money1"> <ScreenID>IW_Money1</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>60</X> <Y>128</Y> </Location> <Size> <CX>48</CX> <CY>18</CY> </Size> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>9999</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_RecessedBox</Normal> <NormalDecal>A_GoldCoin</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>1</X> <Y>3</Y> </DecalOffset> <DecalSize> <CX>12</CX> <CY>12</CY> </DecalSize> </Button> <Button item="IW_Money2"> <ScreenID>IW_Money2</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>110</X> <Y>128</Y> </Location> <Size> <CX>48</CX> <CY>18</CY> </Size> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>9999</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_RecessedBox</Normal> <NormalDecal>A_SilverCoin</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>1</X> <Y>3</Y> </DecalOffset> <DecalSize> <CX>12</CX> <CY>12</CY> </DecalSize> </Button> <Button item="IW_Money3"> <ScreenID>IW_Money3</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>160</X> <Y>128</Y> </Location> <Size> <CX>48</CX> <CY>18</CY> </Size> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>9999</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_RecessedBox</Normal> <NormalDecal>A_CopperCoin</NormalDecal> </ButtonDrawTemplate> <DecalOffset> <X>1</X> <Y>3</Y> </DecalOffset> <DecalSize> <CX>12</CX> <CY>12</CY> </DecalSize> </Button> <Button item="IW_Skills"> <ScreenID>IW_Skills</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>10</X> <Y>148</Y> </Location> <Size> <CX>47</CX> <CY>18</CY> </Size> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>Skills</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="IW_AltAdvBtn"> <ScreenID>IW_AltAdvBtn</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>60</X> <Y>148</Y> </Location> <Size> <CX>47</CX> <CY>18</CY> </Size> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>Alt Adv</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="IW_Destroy"> <ScreenID>IW_Destroy</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>210</X> <Y>148</Y> </Location> <Size> <CX>47</CX> <CY>18</CY> </Size> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>Destroy</Text> <TextColor> <R>200</R> <G>25</G> <B>25</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <StaticAnimation item="ClassAnim"> <ScreenID>ClassAnim</ScreenID> <Location> <X>266</X> <Y>13</Y> </Location> <Size> <CX>36</CX> <CY>80</CY> </Size> <!-- Do NOT include an animation here since it messes with other UIs. Instead an animation instance is dynamically created and used. --> </StaticAnimation> <Screen item="IW_CharacterView"> <ScreenID>IW_CharacterView</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>260</X> <Y>5</Y> </Location> <Size> <CX>48</CX> <CY>95</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> <TooltipReference>Drop Item Here to Auto Equip</TooltipReference> <DrawTemplate>WDT_Inner</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>true</Style_Border> <Style_Sizable>false</Style_Sizable> <Pieces>ClassAnim</Pieces> </Screen> <Button item="IW_DoneButton"> <ScreenID>DoneButton</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>260</X> <Y>148</Y> </Location> <Size> <CX>47</CX> <CY>18</CY> </Size> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>Done</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="IW_FacePick"> <ScreenID>IW_FacePick</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>110</X> <Y>148</Y> </Location> <Size> <CX>47</CX> <CY>18</CY> </Size> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>Face</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="IW_Tinting"> <ScreenID>IW_Tinting</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>160</X> <Y>148</Y> </Location> <Size> <CX>47</CX> <CY>18</CY> </Size> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>Dye</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Gauge item="IW_ExpGauge"> <ScreenID>ExpGauge</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>600</X> <Y>144</Y> </Location> <Size> <CX>0</CX> <CY>0</CY> </Size> <GaugeOffsetY>0</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>220</R> <G>150</G> <B>0</B> </FillTint> <LinesFillTint> <R>0</R> <G>80</G> <B>220</B> </LinesFillTint> <DrawLinesFill>true</DrawLinesFill> <EQType>4</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> <EndCapRight>A_GaugeEndCapRight</EndCapRight> </GaugeDrawTemplate> </Gauge> <Label item="IW_NextLevel"> <ScreenID>NextLevelLabel</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>600</X> <Y>124</Y> </Location> <Size> <CX>0</CX> <CY>0</CY> </Size> <Text>NEXT LEVEL</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="IW_AltAdv"> <ScreenID>AltAdvLabel</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>600</X> <Y>352</Y> </Location> <Size> <CX>0</CX> <CY>0</CY> </Size> <Text>ALT. ADV.</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> </Label> <Gauge item="IW_AltAdvGauge"> <ScreenID>AltAdvGauge</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>600</X> <Y>368</Y> </Location> <Size> <CX>0</CX> <CY>10</CY> </Size> <GaugeOffsetY>0</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>220</R> <G>150</G> <B>0</B> </FillTint> <LinesFillTint> <R>0</R> <G>40</G> <B>150</B> </LinesFillTint> <DrawLinesFill>true</DrawLinesFill> <EQType>5</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> <EndCapRight>A_GaugeEndCapRight</EndCapRight> </GaugeDrawTemplate> </Gauge> <Page item ="IW_InvPage"> <ScreenID>InvPage</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <DrawTemplate>WDT_Def</DrawTemplate> <TabText>Inv</TabText> <TabTextColor> <R>255</R> <G>255</G> <B>255</B> </TabTextColor> <TabTextActiveColor> <R>255</R> <G>255</G> <B>0</B> </TabTextActiveColor> <Style_Sizable>true</Style_Sizable> <Pieces>InvSlot0</Pieces> <Pieces>InvSlot1</Pieces> <Pieces>InvSlot2</Pieces> <Pieces>InvSlot3</Pieces> <Pieces>InvSlot4</Pieces> <Pieces>InvSlot5</Pieces> <Pieces>InvSlot6</Pieces> <Pieces>InvSlot7</Pieces> <Pieces>InvSlot8</Pieces> <Pieces>InvSlot9</Pieces> <Pieces>InvSlot10</Pieces> <Pieces>InvSlot11</Pieces> <Pieces>InvSlot12</Pieces> <Pieces>InvSlot13</Pieces> <Pieces>InvSlot14</Pieces> <Pieces>InvSlot15</Pieces> <Pieces>InvSlot16</Pieces> <Pieces>InvSlot17</Pieces> <Pieces>InvSlot18</Pieces> <Pieces>InvSlot19</Pieces> <Pieces>InvSlot20</Pieces> <Pieces>InvSlot21</Pieces> <Pieces>InvSlot22</Pieces> <Pieces>InvSlot23</Pieces> <Pieces>InvSlot24</Pieces> <Pieces>InvSlot25</Pieces> <Pieces>InvSlot26</Pieces> <Pieces>InvSlot27</Pieces> <Pieces>InvSlot28</Pieces> <Pieces>InvSlot29</Pieces> <Pieces>InvSlot30</Pieces> <Pieces>IW_Money0</Pieces> <Pieces>IW_Money1</Pieces> <Pieces>IW_Money2</Pieces> <Pieces>IW_Money3</Pieces> <Pieces>IW_Skills</Pieces> <Pieces>IW_AltAdvBtn</Pieces> <Pieces>IW_Destroy</Pieces> <Pieces>Screen:IW_CharacterView</Pieces> <Pieces>ClassAnim</Pieces> <Pieces>IW_DoneButton</Pieces> <Pieces>IW_FacePick</Pieces> <Pieces>IW_Tinting</Pieces> <Pieces>IW_GoodPoints</Pieces> <Pieces>IW_EvilPoints</Pieces> <Pieces>IW_ReclaimButton</Pieces> <Pieces>RadiantShardsLabel</Pieces> <Pieces>EbonShardsLabel</Pieces> <Pieces>IW_ExpGauge</Pieces> <Pieces>IW_NextLevel</Pieces> <Pieces>IW_AltAdv</Pieces> <Pieces>IW_AltAdvGauge</Pieces> </Page> <Listbox item = "IWEI_ItemList"> <ScreenID>EI_ItemList</ScreenID><Font>1</Font> <DrawTemplate>WDT_Inner</DrawTemplate> <AutoStretch>true</AutoStretch> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <LeftAnchorOffset>4</LeftAnchorOffset> <TopAnchorOffset>4</TopAnchorOffset> <RightAnchorOffset>4</RightAnchorOffset> <BottomAnchorOffset>30</BottomAnchorOffset> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Style_Border>true</Style_Border> <Style_VScroll>true</Style_VScroll> <Columns> <Width>10</Width> <Heading></Heading> </Columns> <Columns> <Width>120</Width> <Heading>Item Name</Heading> </Columns> <Columns> <Width>30</Width> <Heading>Level</Heading> </Columns> <Columns> <Width>50</Width> <Heading>Progress</Heading> </Columns> <Columns> <Width>50</Width> <Heading>Active</Heading> </Columns> </Listbox> <Button item = "IWEI_ToggleButton"><Font>1</Font> <ScreenID>EI_ToggleButton</ScreenID> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <TopAnchorToTop>false</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>true</RightAnchorToLeft> <LeftAnchorOffset>4</LeftAnchorOffset> <TopAnchorOffset>26</TopAnchorOffset> <RightAnchorOffset>85</RightAnchorOffset> <BottomAnchorOffset>4</BottomAnchorOffset> <Style_Transparent>false</Style_Transparent> <TooltipReference>Click here to toggle whether the current item will gain experience.</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <Text>Toggle Selected</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item = "IWEI_AllOnButton"> <ScreenID>EI_AllOnButton</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <TopAnchorToTop>false</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>false</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <LeftAnchorOffset>228</LeftAnchorOffset> <TopAnchorOffset>26</TopAnchorOffset> <RightAnchorOffset>116</RightAnchorOffset> <BottomAnchorOffset>4</BottomAnchorOffset> <Style_Transparent>false</Style_Transparent> <TooltipReference>Click here to set all items listed to collect experience.</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <Text>Activate All</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item = "IWEI_AllOffButton"> <ScreenID>EI_AllOffButton</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <TopAnchorToTop>false</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>false</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <LeftAnchorOffset>112</LeftAnchorOffset> <TopAnchorOffset>26</TopAnchorOffset> <RightAnchorOffset>4</RightAnchorOffset> <BottomAnchorOffset>4</BottomAnchorOffset> <Style_Transparent>false</Style_Transparent> <TooltipReference>Click here to set all items listed to NOT collect experience.</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <Text>Deactivate All</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Page item ="IW_EIPage"> <ScreenID>EIPage</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <DrawTemplate>WDT_Def</DrawTemplate> <TabText>Evolv</TabText> <TabTextColor> <R>255</R> <G>255</G> <B>255</B> </TabTextColor> <TabTextActiveColor> <R>255</R> <G>255</G> <B>0</B> </TabTextActiveColor> <Style_Sizable>true</Style_Sizable> <Pieces>IWEI_ItemList</Pieces> <Pieces>IWEI_ToggleButton</Pieces> <Pieces>IWEI_AllOnButton</Pieces> <Pieces>IWEI_AllOffButton</Pieces> </Page> <Listbox item = "ACP_ProgressionList"> <ScreenID>ProgressionList</ScreenID> <Font>1</Font> <DrawTemplate>WDT_Inner</DrawTemplate> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>0</CX> <CY>300</CY> </Size> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Style_Border>true</Style_Border> <Style_VScroll>true</Style_VScroll> <Columns> <Width>90</Width> <Heading>Progression</Heading> </Columns> <Columns> <Width>50</Width> <Heading>Unlocked</Heading> </Columns> <Columns> <Width>100</Width> <Heading>Next Class</Heading> </Columns> <Columns> <Width>30</Width> <Heading></Heading> </Columns> </Listbox> <STMLbox item = "ACP_ProgressionInfo"> <ScreenID>ProgressionInfo</ScreenID> <DrawTemplate>WDT_Inner</DrawTemplate> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>0</CX> <CY>100</CY> </Size> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Style_Border>true</Style_Border> <Style_VScroll>true</Style_VScroll> </STMLbox> <VerticalLayoutBox item = "ACP_ProgressionLayout"> <ScreenID>ProgressionTemplateDataListLayout</ScreenID> <Font>1</Font> <DrawTemplate>WDT_Inner</DrawTemplate> <DrawTemplate>WDT_Inner</DrawTemplate> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>4</LeftAnchorOffset> <TopAnchorOffset>4</TopAnchorOffset> <RightAnchorOffset>4</RightAnchorOffset> <BottomAnchorOffset>4</BottomAnchorOffset> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <Spacing>2</Spacing> <Style_Border>false</Style_Border> <Style_VScroll>false</Style_VScroll> <Style_Transparent>true</Style_Transparent> <Pieces>Listbox:ACP_ProgressionList</Pieces> <Pieces>STMLbox:ACP_ProgressionInfo</Pieces> </VerticalLayoutBox> <Page item ="IW_AltCharProgPage"> <ScreenID>AltCharProgPage</ScreenID><Font>1</Font> <RelativePosition>true</RelativePosition> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <DrawTemplate>WDT_Def</DrawTemplate> <TabText>Shrouds</TabText> <TabTextColor> <R>255</R> <G>255</G> <B>255</B> </TabTextColor> <TabTextActiveColor> <R>255</R> <G>255</G> <B>0</B> </TabTextActiveColor> <Style_Sizable>true</Style_Sizable> <Pieces>VerticalLayoutBox:ACP_ProgressionLayout</Pieces> </Page> <Listbox item="IW_AltCurr_PointList"> <ScreenID>AltCurr_PointList</ScreenID> <DrawTemplate>WDT_Inner</DrawTemplate> <AutoStretch>true</AutoStretch> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <LeftAnchorOffset>4</LeftAnchorOffset> <TopAnchorOffset>4</TopAnchorOffset> <RightAnchorOffset>4</RightAnchorOffset> <BottomAnchorOffset>50</BottomAnchorOffset> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Style_Border>true</Style_Border> <Style_VScroll>true</Style_VScroll> <Columns> <Width>20</Width> <Heading></Heading> </Columns> <Columns> <Width>200</Width> <Heading>Name</Heading> </Columns> <Columns> <Width>50</Width> <Heading>Quantity</Heading> </Columns> </Listbox> <Button item="IW_AltCurr_CreateItemButton"> <ScreenID>AltCurr_CreateItemButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <TopAnchorToTop>false</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>true</RightAnchorToLeft> <LeftAnchorOffset>4</LeftAnchorOffset> <TopAnchorOffset>26</TopAnchorOffset> <RightAnchorOffset>124</RightAnchorOffset> <BottomAnchorOffset>4</BottomAnchorOffset> <Style_Transparent>false</Style_Transparent> <TooltipReference>Click to create hard currency (items) of type highlighted.</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <Text>Create</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item="IW_AltCurr_ReclaimButton"> <ScreenID>AltCurr_ReclaimButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <TopAnchorToTop>false</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>false</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <LeftAnchorOffset>116</LeftAnchorOffset> <TopAnchorOffset>26</TopAnchorOffset> <RightAnchorOffset>4</RightAnchorOffset> <BottomAnchorOffset>4</BottomAnchorOffset> <Style_Transparent>false</Style_Transparent> <TooltipReference>Click here reclaim points from items of highlighted type.</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <Text>Reclaim</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Label item="IW_AltCurr_MaxStackLabel"> <ScreenID>AltCurr_MaxStackLabel</ScreenID> <Font>3</Font> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Size> <CX>600</CX> <CY>15</CY> </Size> <AlignCenter>false</AlignCenter> <Location> <X>10</X> <Y>380</Y> </Location> </Label> <Page item="IW_AltCurrPage"> <ScreenID>AltCurrPage</ScreenID> <RelativePosition>true</RelativePosition> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <DrawTemplate>WDT_Def</DrawTemplate> <TabText>Alt. Currency</TabText> <TabTextColor> <R>255</R> <G>255</G> <B>255</B> </TabTextColor> <TabTextActiveColor> <R>255</R> <G>255</G> <B>0</B> </TabTextActiveColor> <Style_Sizable>true</Style_Sizable> <Pieces>IW_AltCurr_PointList</Pieces> <Pieces>IW_AltCurr_CreateItemButton</Pieces> <Pieces>IW_AltCurr_ReclaimButton</Pieces> <Pieces>IW_AltCurr_MaxStackLabel</Pieces>` <Location> <X>0</X> <Y>22</Y> </Location> <Size> <CX>388</CX> <CY>401</CY> </Size> </Page> <TabBox item ="IW_Subwindows"> <ScreenID>IW_Subwindows</ScreenID> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <TabBorderTemplate>FT_DefTabBorder</TabBorderTemplate> <PageBorderTemplate>FT_DefPageBorder</PageBorderTemplate> <Pages>Page:IW_InvPage</Pages> <Pages>Page:IW_EIPage</Pages> <Pages>Page:IW_AltCharProgPage</Pages> <Pages>Page:IW_AltCurrPage</Pages> </TabBox> <Screen item="InventoryWindow"> <!--<ScreenID/>--> <RelativePosition>false</RelativePosition> <Location> <X>100</X> <Y>50</Y> </Location> <Size> <CX>332</CX> <CY>220</CY> </Size> <Text>Inventory</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Inventory</TooltipReference> <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate> <Style_Titlebar>true</Style_Titlebar> <Style_Closebox>true</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>true</Style_Border> <Style_Sizable>false</Style_Sizable> <Pieces>IW_Subwindows</Pieces> </Screen> </XML>
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Old 08-15-2010, 10:16 AM   #2
Kalthazz
A Weathered Clockwork
 
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Join Date: Aug 2002
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Posts: 324
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try this inventory window and see if it works for you!
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Old 08-15-2010, 12:24 PM   #3
Tordail
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Join Date: Dec 2003
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Sweet, how'd you get it to do that??
THANKS it works beautifully!

Last edited by Tordail : 08-19-2010 at 09:44 PM.
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