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Old 01-30-2003, 01:55 PM   #1
Rulax
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Exclamation Help! :(

i am so lost to what any of this means!
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File Type: txt uierrors.txt (1.6 KB, 7 views)
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Old 01-30-2003, 02:05 PM   #2
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Quote:
[Thu Jan 30 13:50:49 2003] Error: Could not find child Edit in window BugReportWindow
[Thu Jan 30 13:50:49 2003] Error: Could not find child Prompt in window BugReportWindow
[Thu Jan 30 13:50:49 2003] Error: Could not find child BugTypes in window BugReportWindow
[Thu Jan 30 13:50:49 2003] Error: Could not find child DupButton in window BugReportWindow
[Thu Jan 30 13:50:49 2003] Error: Could not find child CrashButton in window BugReportWindow
[Thu Jan 30 13:50:49 2003] Error: Could not find child TargetButton in window BugReportWindow
[Thu Jan 30 13:50:49 2003] Error: Could not find child FlagsButton in window BugReportWindow
[Thu Jan 30 13:50:49 2003] Error: Could not find child TargetName in window BugReportWindow
[Thu Jan 30 13:50:49 2003] Error: Could not find child CancelButton in window BugReportWindow
[Thu Jan 30 13:50:49 2003] Error: Could not find child SendButton in window BugReportWindow
[Thu Jan 30 13:50:49 2003] Error: Could not find child LocX in window BugReportWindow
[Thu Jan 30 13:50:49 2003] Error: Could not find child LocY in window BugReportWindow
[Thu Jan 30 13:50:49 2003] Error: Could not find child LocZ in window BugReportWindow


Solve the biggest one first, do you actually have a customized EQUI_BugReportWindow.xml? If it isn't actually customized, just delete it from your custom folder, the changes required to make it current are a pita.

Quote:
UIErrorLog created at Thu Jan 30 13:50:44 2003
[Thu Jan 30 13:50:47 2003] Error: Could not find child StandButton in window PetInfoWindow
[Thu Jan 30 13:50:47 2003] Error: Could not find child OGP_AANoConfirmCheckbox in window OptionsGeneralPage
[Thu Jan 30 13:50:48 2003] Error: Could not find child LW_LootSlot30 in window LootWnd
[Thu Jan 30 13:50:49 2003] Error: Could not find child SELW_SDBuffToggleButton in window SelectorWindow


The rest of these are from the 9 Jan 03 and 15 Jan 03 patches. Follow the instructions in the Patch Fixes forum, stickied threads at the top.
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Old 01-30-2003, 02:17 PM   #3
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Default ok.... here we go!

allright i got my EQUI.xml file open on notepad and i got the patch fix open in a window....
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Old 01-30-2003, 02:22 PM   #4
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Okay, let's start from the top.

First question ... did you copy the files from the default folder into your custom folder? If so, heh, don't. Delete everything in your custom folder and re-unzip the mod you want to use into it. The *only* thing that you need in your custom folder is the files that have actually been changed.

(And yes folks, we are walking through this step by step, it's the easiest way for both of us. *grin*)
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Old 01-30-2003, 02:26 PM   #5
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ok.... brand new folder with my mod in it.....
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Old 01-30-2003, 02:29 PM   #6
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To solve the one that had the most errors first, is there a file called EQUI_BugReportWindow.xml? If so, and if it is *not* customized, delete it.
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Old 01-30-2003, 02:31 PM   #7
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Default ok

ok its gone.
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Old 01-30-2003, 02:31 PM   #8
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k. Next, post your EQUI.xml file, please? attach it the same way you did the UIError.txt log file in the first post
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Old 01-30-2003, 02:34 PM   #9
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Default uhhhh

for some reason it wont let me post the .xml =/
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Old 01-30-2003, 02:35 PM   #10
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lol nm im a moron
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Old 01-30-2003, 02:41 PM   #11
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k, open it up using your NotePad
down at the bottom of the <Include> lines, add:

<Include>EQUI_ShortDurationBuffWindow.xml</Include>
<Include>EQUI_StoryWnd.xml</Include>


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Old 01-30-2003, 02:43 PM   #12
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done
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Old 01-30-2003, 02:46 PM   #13
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Open the EQUI_PetInfoWnd.xml file (using Notepad)

Find:

<TooltipReference>Pet Sit Down/Pet Stand Up</TooltipReference>

Then DELETE the

/Pet Stand Up

portion of it.

Scroll to the bottom of that bit of code until you see:
<Button item = "PIW_SitButton">
<ScreenID>SitButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>56</X>
<Y>74</Y>
</Location>
<Size>
<CX>54</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Pet Sit Down/Pet Stand Up</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>Sit</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>

The line I have in bold. Then ADD:

<!-- The stand button will ignore its own size/location and always be under the sit button (for smooth toggling) -->
<Button item = "PIW_StandButton">
<ScreenID>StandButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>56</X>
<Y>74</Y>
</Location>
<Size>
<CX>54</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Pet Stand Up</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>Stand</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>

In the <Pieces> section, ADD

<Pieces>PIW_StandButton</Pieces>

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Old 01-30-2003, 02:50 PM   #14
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wowza! ok done
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Old 01-30-2003, 02:54 PM   #15
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heh, fun, hey? *grin*

Okay, looking at your error log again, check and see if you have EQUI_OptionsWindow.xml file in your custom folder. If you do, delete it. I *highly* doubt that it is customized.

Also, if you have EQUI_LootWindow.xml in your custom folder, is it actually a custom loot window? If not, you know what I'm gonna say ... delete it.

Ditto that for the EQUI_SelectorWindow.xml.
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